Kalkulatur tal-Grafika 3D
Ippjanta wiċċ z = f(x, y) fi 3D interattiv — dawwar u żżid, b'xejn online.
Drag il-wiċċ biex iduru. eż. x^2-y^2, sin(x)*cos(y), sqrt(x^2+y^2)
Dwar din il-kalkulatur
the calculator plots a surface defined by z = f(x, y) as a rotatable wireframe, enter an expression in x and y, such as sin(x) * cos(y) or x^2 - y^2, and drag to orbit the surface in three dimensions. Useful for visualizing multivariable functions, saddle points and peaks. Dragging orbits the camera around the surface so you can look at it from any angle, and the zoom control moves you closer or further away. This turns an abstract two-variable formula into a shape you can actually see — hills, valleys, ridges and the pass-shaped saddle points where a surface rises in one direction while falling in another. This turns an abstract two-variable formula into a shape you can actually see.For example, z = x^2 - y^2 drawing a classic saddle (Pringle) surface.The calculator sweeps x and y across a grid, evaluates your expression at each grid point to get a height z, and connects those heights into a mesh that stands up off the flat xy-plane. Dragging orbits the camera around the surface. Dragging orbits the surface.For example,
Mistoqsijiet li jsiru ta' spiss
Kif nista’ nidħol funzjoni 3D?
Ittajpja espressjoni kemm f'x kif ukoll f'y, per eżempju x^2 - y^2 jew sin(x)*cos(y).Il-kalkulatur jevalwaha fuq grilja u jpinġi l-wiċċ li jirriżulta.
Nista’ niddawwar il-wiċċ?
Iġbed il-wiċċ biex torbitah, u uża l-kontroll taż-żum biex timxi eqreb jew aktar 'il bogħod.
X’ifisser z = f(x, y)?
Dan ifisser li l-għoli z tal-wiċċ f'kull punt huwa maħdum minn dak il-punt koordinati x u y. Kull (x, y) fuq il-pjan ċatt tikseb għoli, u dawk għoli flimkien jiffurmaw il-wiċċ.
Kif nippjanta wiċċ tas-sarġ?
Hija togħla tul assi wieħed u taqa' tul l-ieħor, u tiltaqa' f'punt ta' sarġ fl-oriġini — l-eżempju standard ta' wiċċ li la huwa għoli u lanqas wied hemmhekk.
Liema tipi ta' uċuħ nista' nivvibra?
Kull ħaġa li tista' tikteb bħala espressjoni f'x u y: parabolojdi (x^2 + y^2), sarġijiet (x^2 - y^2), ripples (sin(x)*cos(y)) u kombinazzjonijiet ta' trig, powers, roots u logs.
Kif huwa dan differenti mill-kalkulatur graphing 2D?
L-għodda 2D tpinġi y = f(x) bħala kurva fuq grilja ċatta, u din l-għodda 3D tpinġi z = f(x, y) bħala wiċċ fl-ispazju, u b'hekk turi kif valur jiddependi fuq żewġ inputs f'daqqa minflok wieħed.
Ir-riżultati huma stimi għal gwida ġenerali biss, mhux parir finanzjarju, mediku jew tat-taxxa.